For the past 5 years, I have been working on and around the Red Orchestra / Rising Storm franchise. I was able to see all facets of game development working closely with all other departments in both my roles as QA and Art.
I recently wrapped up work on a very fun project with Tripwire Interactive, working on Rising Storm 2’s Green Army Men Christmas Special. Building furniture and other props to fit the players small 1/35 toy soldier scale.
Prior to that, I was with Kernow Interactive working as Art Supervisor and 3D Artist, where we continued to support the Red Orchestra franchise.
I am also a student at Hochschule Fresenius taking 3D Design & Management classes. With my main interest being the leadership and project management lectures of the earlier semesters.
Before deciding to follow my passion for 3D art I worked at Antimatter Games, first as a QA Tester later as QA Coordinator.
When I am not working on games you will usually catch me watching a history documentary or riding my road bike. Often at the same time – having a bicycle trainer in front of a computer screen is pretty great.
I am easily interested in even the smallest details. From Ancient Rome to the great industrialists of the early 20th century America; from Ceasar to Carnegie. I love taking things apart and trying to figure out how they work – even if just visually. On old houses, you can usually see “scares” left there by older, removed, windows and doors. You should try it, it’s super fun!
Below are listed games I have worked on. Due to the nature of work and projects I very often was not credited in-game, if you have any specific questions please don’t hesitate to ask!