Weapon Textures – Cancelled Project

For this unannounced and eventually cancelled project I had a multitude of tasks including retexturing older weapon models. Working with game models and normal maps from around 2010 the goal was to give these guns new PBR textures.
Shown is a selection of the work. Other work included environmental modeling (unfinished due to cancellation), more weapons textures as well as art supervision and coordination of some outsourced artists.

Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.
Model, UV layout and base normal map by their respective artist(s) around 2010. New PBR textures original work by me.